Orientações topo da Persona 5 The Phantom X
Takeyuki Kiuchi: A salesperson and former professional baseball player. Once a promising athlete, a six-year old Motoha managed to score a home run against him ten years prior, embarrassing him in front of his colleagues and the media.
They exist in the protagonist's cognition. In the real world, the protagonist either knows them, or has met or heard about them, which even he does not necessarily need to have realized.
Like Persona 5, the dungeon crawling portion takes place in the Metaverse, a realm created from subconscious desires that consists of Mementos and Palaces.
Lufel explains that humanity's hopes and desires are being stolen, including Nagisa's. While attempting to leave the Metaverse, the pair are attacked by Shadows, creatures formed from warped desires who attack humans on sight. Nagisa awakens his Persona, Jánošík, and is able to defeat the shadows with Lufel's help, allowing them to return to the real world.
Tamayo Yoshida: A second-year high school student and a member of the school female baseball team who wants Motoha Arai to start playing baseball again.
The method of character obtainment is via a gacha banner system. It is explained that characters obtained in this fashion are cognitive manifestations of the original individual taken from the Sea of Souls, and not the real person. As you obtain duplicates of a character, they will gain Awareness which improves the characters skills and abilities.
When it comes to the overworld, very few things have seen changes. Many of the locations (such as Shibuya and Yongen-Jaya) resemble their original game counterparts and activities (like batting and fishing) are also unchanged. However, there are some new locations to visit, such as Zoshigaya, and some new activities like playing music or soccer. There is also a gachapon (and as of Update 3.0.2 a claw game) the protagonist can play and try to get rewards that can be used to decorate the protagonist’s house.
After awakening from a nightmare, the protagonist is thrust into a changed world drained of hope... And the new faces he encounters are no less strange: an eloquent owl named Lufel, a long-nosed man and a beauty donned in blue.
Many of these characters also serve as confidants and/or have side quests that the protagonist can do.
Regarding Kira merely as an unprofessional freshman and prioritizing his career, he obstinately refuses Kira's request to give surgery to the patient and even ignores the patient's will after the patient has made up his mind.
There are current development plans to release in other regions such as North America with localization. This release is to be followed by console releases of the game as well, with PC and phones remaining the primary platforms.
As he navigates the mysterious realms of the Metaverse and the Velvet Room, and grapples with ruinous visions that threaten his everyday life, he must discover what there is to take from this new world—and all in true Phantom Thief style.
Despite this, however, the calendar does appear in the game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are no deadlines in this game and the protagonist can take as long as necessary to clear story missions.
Nosso moderno jogo resulta de uma colaboração entre a Persona 5 The Phantom X Atlus, a Sega e a Perfect World e o seu lançamento pelo ocidente foi confirmado atravé especialmentes por uma apresentaçãeste de quase uma hora, onde os produtores falaram mais A respeito de este gameplay the Phantom X e as AS SUAS personagens.
During class, the protagonist struggles to stay awake and drifts off. Once he awakens, he finds himself within the Velvet Room, and is welcomed in by Igor and Merope.
P5X altered the design of some Personas from the base Persona 5 to be less sexual due to censorship regulations in China (however, other versions of the game feature the uncensored designs, with some exceptions such as the Riders having metallic arms):